Friday, July 8, 2016

Cop and a Half Episode 32 - Cabin in the Snow



It took time, but Lem was able to unlock at least some of the secrets of the runeforge.  He was able to imbue their weapons (yes, even all of Valeros') with some of it's power.  Satisfied, they left the runeforge and returned to the mountaintop from which they entered.  It was time to go to Xin-Shalast.

Lem
Male Halfling Bard Charlatan
Card Feats: Spell x2, Blessing, Armor, Item
Skill Feats: Charisma +4, Intelligence +1
Power Feats: 
Light Armor proficiency 
Once per check, recharge a card to card to add 1D4+3 to a check attempted by another character at your location
Add 2 to your check to acquire an ally or defeat a henchman
Starting Deck
Venomous Heavy Crossbow +2
Wand of Enervation
Sihedron Medallion
Staff of Hungry Shadows
Wand of Scorching Ray
Incendiary Cloud
Haste
Holy Light
Frost Ray
Lightning Bolt
Mass Cure
Hide Armor of Fire Resistance
Toad
Merchant
Saber Toothed Tiger
BoPharasma x2
BoGozreh
BoErastil
BoAbadar
BoIrori

The last mention of Xin-Shalast in any of tomes that they had studied in their travels placed the city somewhere in the Kodar mountains.  In fact, the only time it had been described in any detail was in mention of a dwarven expedition to find the city.  That was some time ago, but perhaps the pair could find the remains of that expedition as a starting point.

Valeros 
Male Human Fighter Weapon Master
 Card Feats: Weapon x2, Item, Blessing, Ally
Skill Feats: Strength +4, Constitution +1
Power Feats: 
Hand Size 5
Add 1d4+4 to another character’s combat check at your location
You may use Melee in place of Ranged when using a weapon with the Ranged trait
Starting Deck
Fanged Falchion
Dancing Scimitar+2
Impaler of Thorns
Longsword +2
Scythe+1
Bastard Sword +1
Mokmurian’s Club
Magic Chain Mail
Magic Shield
Magic Half-Plate
Wand of Treasure Finding
Emerald Codex
Staff of Minor Healing
Blast Stone
Grizzled Mercenary
Burglar
Charmed Red Dragon
BoCalistria
BoGorum
BoTorag
BoAbadar

Rimeskull itself was found on the western edge of the Kodar mountains, which spanned almost the entirety of the northern border of Varisia.  Not knowing precisely where Xin-Shalast was located, they would have to travel east, searching for signs of the dwarves and hoping that those signs still existed. And so the pair and their tiger set out from Rimeskull, following the base of the mountains through thick woods.

Their first encounter was with a horde of undead.  Though they were easily defeated, their appearance was unhelpful in determining whether they were still on the correct path to Xin-Shalast.

Turn 1
Lem - BoShelyn
Woods
Skeleton Horde - Everyone fights an ancient skeleton *yawn*
Lem - Lightning Bolt + Valeros = D10+5+3D6+D4+4 = Dead
Valeros - Bastard Sword+1 = D10+7+D10+1 = Super Dead
Skeleton Horde banished forever
Recharge Lightning Bolt = Successful

As they felled the last skeleton in the horde that had attacked them, a great howl sounded from the woods.  It was haunting, unlike anything they had heard before.  It echoed through the trees, and sent a chill up Lem's spine and sent their tiger running into the woods.

Valeros, as usual, was unfazed.  He readied his sword for whatever might attack them.  However, even he could not remain steady at the sight of the creature that charged them from the trees.  It was a huge, muscular, bipedal, but definitely not humanoid.  It's limbs were long and misshapen.  The hands formed into impossibly large claws while the legs ended at the ankle.  It simply floated towards them with incredible speed.

Worst of all was it's head: a twisted mockery of an elk, with huge red eyes and a twisted rack of antlers sprouting from it.  The sound it produced was nearly deafening.  Valeros slashed at it as he tried to dive from it's path, but his blade appeared to be ineffectual.  It sprinted past them, heading east.  Perhaps this creature, terrifying as it was, would lead them to their destination.  Reluctantly, they followed.

Turn 2
Valeros - BoG
Woods
Wendigo - No spells, difficulty +2, Reveal Bastard Sword+1 + BoGorum + Lem BoIrori + Lem Recharge = D10+7+D10+1+2D10+D10+D4+3 = 36 = Success 
Location Closed

They reached the mouth of a great cave.  The creature had entered here, and they could still hear it's screams echoing through the hollow rock.  They entered cautiously, but it was no use.  The creature descended upon Lem with blinding speed.  In seconds, Lem lay bleeding on the stone floor, and the creature was gone once again.

Turn 3
Lem - BoNethys
Treacherous Cave
Wendigo - ugh - just discard whole hand and cry a little, then Wendigo moves and I discard one more card.  Now, this location says I need to pass a check to be moved to another location, so I just voluntarily failed that and thus wasn’t moved by Wendigo’s effect

As Valeros tended to Lem's wounds, he sensed movement from behind them.  It wasn't the creature, but something else.  As he turned, the pale blue outline of a dwarf shimmered in the darkness.  It said nothing, but reached out toward, eyes wide with horror.  Slowly, bites of flesh disappeared from the dwarf, until there was nothing left.  The bones collapsed to the floor before disappearing.

"That..." Lem said weakly, struggling to rise, "That was one of the dwarves.  If their spirits haunt this place, we must be close."

Turn 4
Valeros - BoG
Treacherous Cave
Emerald Codex - Consecration, Detect Magic, Holy Light
Detect Magic - Goblin Warchanter
Goblin Warchanter - Scythe+1 = D10+7+2D4+1 = Banished forever
Discard BoAbadar explore - Cannibal Haunt - Banish Burglar from hand forever
Location Close check - Wisdom + Lem Recharge + Lem BoPharasma = 3D4+3 = 12 = Success
Wendigo Remains in Deck 

Valeros helped Lem to his feet and, slowly, they began to make progress once again.  Valeros was on-guard for any sign that the creature was near.  Lem was in bad shape, and he couldn't afford to join him.

Turn 5
Lem - BoG

They reached the end of the tunnel, and standing in the entryway was the creature, waiting for them.  Valeros gently set Lem down and readied his sword once again.  The creature made no move, but stood motionless at the entrance.  It stared at them with those giant red eyes.

Valeros charged, not wanting to give the creature an opportunity to strike first.  His sword cleaved through the creature and it dissipated, vanishing like a mist.  Was it destroyed?  That seemed too easy.  No, they had best remain on their guard.  Retrieving Lem, they resumed their journey and exited the cave.

Turn 6
Valeros - BoG
Wendigo - No spells with the attack trait, difficulty +2, banish haunt difficulty -2, Reveal and recharge Bastard Sword +1 + Lem Recharge + Lem reduces check difficulty using staff of hungry shadows + Lem BoPharasma + Dancing Scimitar +2 recharge = D10+7+D10+1+D10+D4+3+D10+D6+2 = 37 = success = no need to roll for staff
Location closed
Staff of minor healing - Lem

They had reached the peak of the mountain, and Lem still felt as though they were on the right track.  The scene they witnessed with the dwarf was a warning, and it was one that his wounds told him he should take to heart.

Turn 7
Lem - BoCalistria
Mountain Peak
Learned my lesson - no explore

Lem had finally recovered enough to be able to heal some of his wounds with a divine prayer.  He hoped it would be enough to see him through this trek.  These mountains were treacherous, and the monsters that lurked here would only make it more challenging.

Valeros stopped just outside the cave, spotting a glint in the snow that littered the mountain peak.  He found tools, and they were of dwarven make.  This only reinforced the notion that they were close to the dwarven encampment, if not Xin-Shalast itself.

Turn 8
Valeros - BoAbadar
Mountain Peak
Lem Mass Cure - D4+1 to both
Lem - 5
Valeros - 3
Recharge Mass Cure - Fail
Wand of Treasure Finding - Thieves Tools - no sign of henchman or villain
Thieves Tools - Dex = D8 = 6 = Success

Although they had reached the peak, this mountain range was massive.  They continued their journey east, hoping that the encampment was nearby.  They were sure that no dwarves were left there, whether or not they had found Xin-Shalast, but there may still be some shelter.

Turn 9
Lem - BoG
Bury a card

A sound in the rocks nearby caused the pair to whirl, and they both sprang into action, unleashing hell on the spot where the sound had come from.  Convinced that whatever might have been there was destroyed or disappeared, they moved to inspect the area.  Valeros found a book half-buried in the snow.  He picked it up and attempted to open it.  There was a lock on it, but it would stand no chance against his strength.  As he pried the book open, Lem turned and saw what his friend was doing.

"Wait, don't-" but it was too late; Valeros opened the book and it exploded in flames, engulfing both of the adventurers.  After rolling in the snow to extinguish the flames, Lem brushed some of the soot and snow from his clothes as he chastised his companion.

"You may be able to read a few spells, but leave the strange books to me next time."  Valeros couldn't argue with that.

Turn 10
Valeros - BoCalistria
Bury a card
Ambush - Dex + BoCalistria (recharged!) + Lem BoAbadar = 5D8 = 21 = Success
Free explore - Trapped Spellbook - Yeah, no way - 2D4 fire damage to both
Lem - 4
Valeros - 4
Lem Sihedron Medallion reduces to 0 
Recharge Medallion = Success

Lem took another brief opportunity to heal their wounds.  Who knows when they might have another chance to do so?  As he muttered the healing incantations, he involuntarily shivered, noticing for the first time how cold it was on the mountain peak.  They would need to find shelter before dark.

Turn 11
Lem - BoNorgorber
Bury a card
Exchange Incendiary Cloud for Mass Cure
Mass Cure - D4+1 to both
Lem - 4
Valeros - 3
Recharge Mass Cure - Fail

Their trek continued unmolested for some time.  Only the wind howled at them from between the sparse trees.  They saw no further sign of the dwarves, or their camp.  Valeros started to worry that perhaps they had lost the trail.

Turn 12
Valeros - BoCalistria
Bury a card
BoLamashtu - Intelligence - D6 = 4 = Fail
Discard BoGorum explore - BoAbadar - Dex - D8 = 6 = Success
Discard BoAbadar expore - Greatsword - Melee - D10+7 = 13 = Success

That worry disappeared quickly as a shambling mass of vegetation moved towards them.  A quick poisoned bolt, and a bit of flame, were quick to end that threat, but it was not the last of the threats that faced them.

Turn 13
Lem - BoIrori
Bury a card
Battered Chest - Banish forever
Discard Toad explore - Elven Breastplate - Banish forever
Discard BoErastil Explore - BoCalistria - auto-acquire
Discard BoCalistria explore - Muck Graul - Wand of Enervation - -7 to difficulty, Venomous Heavy Crossbow +2 + Charmed Red Dragon + Valeros = D8+D10+2+5+D8+D4+4 = 34 = overkill
Recharge Wand = Success
Red Dragon Roll - 8 = Safe

A robed figure stood on the horizon, watching the pair.  Was this a servant of Karzoug?  Perhaps a citizen of Xin-Shalast itself!  Before any of these questions could be answered, Valeros' spear flew through the air and impaled the figure, killing it instantly.

Exasperated, Lem turned to his companion, "We actually might have wanted to question that one."

Valeros only shrugged, and moved to retrieve his spear.

Turn 14 
Valeros - BoGorum
Bury a card
Cultist - seriously?  Banished forever

They crested another rise, and saw it: the dwarven encampment!  It was in shambles, and half-buried, but it was there.  Their pace quickened to reach shelter and explore the remnants of the dwarves for clues.

Before they could reach it, a spectral figure rose from the earth to block their path.  It said nothing but flew, arms outstretched, towards Lem.  He fired his magical crossbow at the creature, and it seemed surprised to find that the bolt found its mark.  It dropped into the snow before vanishing.

"Well, we're definitely on the right track." Lem muttered.

Turn 15
Lem - BoPharasma
Bury a card
Karivek Vekker - Combat - Venomous Heavy Crossbow +2 + Recharge Tiger + BoPharasma + Valeros BoAbadar + Valeros = D8+D10+2+D6+D8+D8+D4+4 = 29 = Success
Location Close check - Wisdom + BoAbadar = 3D6 = 9 = Success
Examine top card of Village House = Shadow

Another shadow confronted them as they entered the first dilapidated cabin, but was easily cast aside by Valeros' blade.  How many ghosts were there here, Valeros wondered.  There had already been too many for his taste.  He preferred corporeal foes.

Turn 16
Valeros - BoErastil
Village House
Shadow - Bastard Sword +1 = D10+7+D10+1 = 19 = Success

Lem took another opportunity to heal what remaining wounds they had.  They began to search the first cabin, filled mostly with decayed clothing, bones, and rusted weapons.  There was very little here worth salvaging.

Turn 17
Lem - BoIrori
Exchange Haste for Mass Cure
Village House
Mass Cure - 1D4+1 to both
Lem - 5
Valeros - 2
Mass Cure recharge - Fail
Soldier - Banish forever
Discard BoGozreh explore - Warhammer - Banish forever

Valeros began throwing piles of junk out into the snow, trying to clean up some of the space in the makeshift cabin.  It was small by his standards, and the more room he could make, the better.

Turn 18
Valeros - BoShelyn
BoG - auto-acquire
Discard BoG explore - Night Watch - Banish forever

Lem helped his companion, grabbing piles of gnawed bones that he would rather not think about, and throwing them outside.  Underneath one pile, his eye caught a cluster of runes.  Thassilonian runes.  He had become quite adept at spotting them at this point, and there was no mistake.  These particular runes appeared to be some sort of trap, which Lem was fortunately able to disarm.

Once he did so, however, another hideous dwarven apparition appeared.  This one, like the others, had great bites taken from it's flesh.  There was no time to reach for his crossbow, the thing was upon him.  Spectral teeth and claws began gnawing at him before Valeros could attempt to remove the ghost from Lem.  They were so intertwined, it was impossible to swing any of his weapons at the creature, so Valeros went in himself, attempting to wrench the creature from his friend.  Finally, he was able to wrap his hands around the neck of the spirit, and tore it's head free from the spectral body.  It did not die, but merely disappeared back to whatever limbo it had come from.

Turn 19
Lem - BoDesna
Exchange Holy Light for Mass Cure
Mass Cure - D4+1 to both
Lem - 2
Valeros - 5
Recharge Mass Cure - Fail
Zuvuzeg - recharge venomous crossbow to acquire
Discard Zuvuzeg explore - Explosive Runes - Arcane + BoIrori = 2D10+5 = 15 = Success
Haste explore - BoNethys - Auto-acquire
Recharge Haste = Success
Discard BoNethys explore - BoTorag - Auto-acquire
Discard BoTorag explore - Silas Vekker -  14 to defeat? No problem!  Wait...WISDOM?!  OK...nm
All the damage to BOTH characters

Valeros once again helped Lem to his feet and checked his wounds.  They were not fatal, but the bites and scratches were deep.  If they did not plan on resting here before, they would definitely need to now.  Especially with that abomination still roaming the snowy peak outside.

Turn 20
Valeros - BoG

Before they could even gather themselves or prepare any defense, the door to the cabin burst into a thousand splinters, and sent Valeros flying into the wall, unconscious.  In the doorway stood the monster.  The unblinking eyes were fixated on the pair, and it's twisted maw opened, emitting a terrible scream.  It charged Lem knocking him to the ground with it's antlers.  Lem wasn't about to go down without a fight, though.  He swung at the creature with his bare fists, again and again.  One blow pierced one of the bulbous red eyes, and the thing reared back.  The screaming it emitted never ceased.

The wind was suddenly knocked from Lem's lungs as another weight descended upon the pile.  Their tiger had returned!  It's claws and teeth tore open the backside of the creature.  After a few moments of melee that felt like an eternity, the thing collapsed upon Lem completely.  The tiger sank it's teeth into it and dragged it from Lem's body.  Lem was alive, and he would heal.

Turn 21
Lem - BoG
Wendigo - No attack spells, Wisdom check + BoCalistria + Valeros BoG = 3D6 = 12 = Success, Wand of enervation - -7 to difficulty, Strength + Recharge Tiger + Valeros Blast Stone + BoErastil + Valeros BoGorum + Valeros = D4+D6+D4+D4+2D4+D4+4 = 22 =  Success
Yes, Lem just rode in on a tiger and punched the Wendigo TO DEATH

Valeros boarded up the doorway as best he could, and they spent the night freezing inside the cabin.  It was not pleasant, but they would survive.  They had to.

Xin-Shalast awaited them both.

Scenario Victory!
Reward - Power Feat
Lem - Add 2 to acquire an ally, defeat a henchman or villain
Valeros - Add 1D4+5 to another character’s combat check at your location

Post-Game Analysis
This was a really fun one.  It's also one that I feel is much more difficult with more characters, so I was thankful to be playing only with 2.  No real loot of note this time, just another solid adventure in the books.

Behind the scenes, I only have two scenarios left to play for this campaign.  I'm excited and sad at the same time to be finishing this up.  Till next time!

Monday, July 4, 2016

Cop and a Half Episode 31 - Into the Runeforge



There couldn't be much of this place left unexplored, Lem thought.  They had fought their way through a small army already to get to this point.  Speaking of points, he had surmised that the runewell that they were in was constructed in the same shape as the Sihedron medallion he carried.  This gave him a much clearer idea of where they were going and where they had been.  He was convinced that they had nearly finished their exploration of this place.

Lem
Male Halfling Bard Charlatan
Card Feats: Spell x2, Blessing, Armor, Item
Skill Feats: Charisma +4, Intelligence +1
Power Feats: 
Light Armor proficiency 
Once per check, recharge a card to card to add 1D4+3 to a check attempted by another character at your location
Add 2 to your check to acquire an ally or defeat a henchman
Starting Deck
Venomous Heavy Crossbow +2
Wand of Enervation
Sihedron Medallion
Staff of Hungry Shadows
Incendiary Cloud
Haste
Holy Light
Frost Ray
Lightning Bolt
Mass Cure
Hide Armor of Fire Resistance
Toad
Merchant
Saber Toothed Tiger
BoPharasma x2
BoGozreh
BoErastil
BoAbadar
BoIrori

Bored.  So bored.  That was the only thing running through Valeros' mind.  He desperately wanted to find the exit to this place, kill Karzoug and be done with it.  He did his best to appear interested while Lem was explaining his theories about runes and Thassilonians and whatever else.  The truth of it was, Valeros was simply bored out of his skull.  He had made fast friends with Lem's new tiger companion, though.  He was certain that the cat was as bored as he was.

Valeros 
Male Human Fighter Weapon Master
Card Feats: Weapon x2, Item, Blessing, Ally
Skill Feats: Strength +4, Constitution +1
Power Feats: 
Hand Size 5
Add 1d4+4 to another character’s combat check at your location
You may use Melee in place of Ranged when using a weapon with the Ranged trait
Starting Deck
Fanged Falchion
Dancing Scimitar+2
Impaler of Thorns
Longsword +2
Scythe+1
Bastard Sword +1
Mokmurian’s Club
Magic Chain Mail
Magic Shield
Magic Half-Plate
Wand of Treasure Finding
Emerald Codex
Staff of Minor Healing
Grizzled Mercenary
Burglar
Charmed Red Dragon
BoCalistria
BoGorum
BoTorag
BoAbadar

While Valeros and Lem's tiger pummeled yet another ghoul from undeath to death, Lem continued his mental documentation of this place.  He believed this area to have once been dedicated to the sin of pride.  He wished he had brought a blank tome, or indeed anything he could use to write out his thoughts on this incredible place.

Turn 1
Lem - BoG
Shimmering Veils of Pride 
BoG - Auto-acquire
Discard BoG explore - Ghoul - Strength + Charmed Red Dragon + Valeros = D4+5+D4+4 = Auto-success = banished forever = recharge a card
Dragon roll - 10 = success
Haste explore - Fiery Weapon = auto-acquire = recharge a card
Recharge Haste = Success = recharge a card

So. BORED.  Valeros wiped the slimy fluids from his fists and reluctantly carried on after Lem, who was lost in thought as usual.

Turn 2
Valeros - BoDesna
Shimmering Veils of Pride
Deathbane Light Crossbow+1 = Dex = auto-fail
Discard BoTorag = explore - Trapped Spellbook - Intelligence + BoAbadar + Lem recharge = 3D6 + D4+3 = 17 = Success = D4 spells to hand = 3  = Swipe, Consecration, Enfeeble = Recharge a card

Lem inspected a nearby cauldron that was bubbling with some pungent mixture.  Of course he saw the twisted hag that leapt towards him, but he doubted she saw Valeros leaping in turn to intercept.  Satisfied that the concoction was nothing they could use, he moved on ignoring the audible sigh from Valeros.

Turn 3
Lem - BoErastil
Arrow catching studded leather - Fail
Discard Toad explore - Potion of Ruggedness - banish forever
Discard BoIrori explore - Troubadour - Banish forever
Discard BoGozreh explore - Hag - Divine = Fail = no attack spells 
Heavy Venomous Crossbow+2 + Fiery Weapon + Valeros = D8+D10+2+D4+D4+4 = 19 = Success = Recharge a card
Recharge Fiery Weapon = Success = Recharge a card

Just as Valeros was about to tell Lem that he was done with this place, a thunderous crash sounded from the next chamber.  Finally, maybe something interesting would happen.

He rounded the corner with Lem in tow.  There he saw a giant.  Maybe a member of the giant race, but definitely giant in size.  It was a female, and wielded a massive sword glowing with a purple energy that crackled down the blade.  Valeros almost laughed out loud.  His prayers had been answered.

He leapt towards the giant, attempting to drive his spear into it's heart.  He succeeded, but the giant didn't fall.  Instead, he found himself being batted across the room.  He landed on the floor with a thud that made Lem wince.

Turn 4
Valeros - BoIrori
Staff of Minor Healing - Lem 
Warrior of Wrath - both fail dex check = 1 fire damage to both
Lem recharge Hide Armor of Fire Resistance to reduce damage to 0
Impaler of Thorns + Lem recharge = D10+7+D8+2+D4+3 = 25 = Success = recharge a card
Location close check - fail - warrior of wrath is undefeated

Hopefully magic would prove more successful against this giant, he thought.  He loosed a massive bolt of lightning, using Valeros' spear as a lightning rod.  Electricity coursed through the giantess and she stumbled backward, dropping her blade and attempting to tear the spear free from her chest as she fell.  Convinced that she wasn't getting back up, Lem helped Valeros to his feet.

"The first...exciting thing...to happen in hours...and you're the one to kill it." Valeros wheezed in between breaths as Lem's tiger companion licked his face.

Turn 5
Lem - BoShelyn
Warrior of Wrath - Lightning Bolt + Saber Toothed Tiger + Valeros = D10+5+3D6+D6+D4+4 = 30 = Success = Recharge a card
Recharge Lightning Bolt = Fail
Wisdom + Valeros BoCalistria + BoAbadar = 3D6 = 18 = Success

Valeros considered taking the giant's sword, but it was too massive, even for him.  Disappointed, they carried onwards.  Lem started talking about this being the hall of wrath or some such.  Valeros couldn't care less.  He was looking for more giants.

Turn 6 
Valeros - BoDesna
Halls of Wrath
Dart = Banished forever

Fascinating.  If this was indeed the hall of wrath as he believed, what had happened to the lord of this wing of the well?  Lem wished he could have seen this place in its prime.  It would have been incredible.

Turn 7
Lem - Halls of Wrath
Tickwood Boar - Holy Light + Valeros = D10+5+2D6+D4+4 = Auto-kill
Recharge Holy Light = Success

Valeros considered taking a nap in the rubble that surrounded him and hoping that a monster would come along and try to eat him.  It sounded like a more preferable option than walking endlessly through these halls.

Turn 8 
Valeros - BoCalistria
Emerald Codex - Speed, Raise Dead, Cure
Cure - Lem = 3
Dagger = Banish forever

A scream shook Valeros from his reverie, and he raced to catch up to Lem.  He found him on the ground, with an ethereal being floating above him.  Lem's tiger was cowering in the corner, paws over it's eyes.  White flames engulfed Lem, and he writhed in agony.  Valeros charged the being, attempting to drive his weapon into it, but he simply passed through it.  He skidded to a halt on the other side of the thing, and turned to face it.

The translucent, malformed head twisted unnaturally to regard him.  Blank white eyes saw nothing, yet pierced his very soul.  It betrayed no emotion, but simply shimmered and disappeared, leaving Valeros and Lem alone once again.

Turn 9
Lem - BoTorag
Shining Child - Wand of Enervation - 6 - Strength + BoPharasma + Valeros = D4+D4+D4+4 = 15 = fail = 3 fire damage
Recharge Wand = Success


Valeros was shaken by the creature, but shook it off enough to help Lem up and tend his wounds.  They were blistering as though caused by burns.  Valeros shook his head slightly as he bandaged Lem up.  Whatever that thing was, he hoped he never had to see it again.

Turn 10
Valeros - BoShelyn
Shining Child - Mokmurian’s Club + Lem recharge = D10+7+D10+2+D4+3 = 29 = Success = recharge card from discard

A crash at the other end of the room announced the entry of a more mundane foe.  The pair were almost relieved to hear it.  Blasting the giant that had found them was almost cathartic for Lem.  He did have power capable of felling his enemies, just not...whatever that creature had been.

Turn 11
Lem - BoGorum
Stone Giant - Holy Light + Staff of Hungry Shadows + Valeros = D10+5+2D6+D8+2+D4+4 = 32 = Success = recharge a card from discard
Recharge Holy Light = Success

Valeros found a similar boost in confidence as he obliterated a shadow creature with his club.  Thankfully, the thing that had attacked before didn't look like it was coming back.

Turn 12
Valeros - BoG
Shadow - Mokmurian’s Club = D10+7+D10+2 = 19 = Success = recharge card from discard

Lem's relief turned confusion and pain as he found himself flying across the room.  Hitting the wall before falling to the floor, he tried to shake off the almost certain concussion and focus his vision so that he might see his attacker.

It was another giantess, almost identical to the first.  She had smashed right through the wall Lem had been standing next to, and she was not alone.  Humanoid warriors followed in her wake, charging towards the pair.

Turn 13
Lem - BoCalistria
Warrior of Wrath - fail dex check = 1 fire damage to both
Venomous Heavy Crossbow+2 + BoErastil + Valeros = D8+D10+2+2D8+D4+4 = 18 = Fail = Every Damage
D4 force to random character = Lem - no cards left to take damage

Valeros and the tiger waded into the waves of human warriors that assaulted them, felling them with ease.  Where these men had come from, and what magics had kept them here were questions that Valeros couldn't begin to answer.  He kept his focus on the battle at hand. Amidst the chaos he was relieved to see Lem standing once again.

Turn 14
Valeros - BoAbadar 
Warlord - Mokmurian’s Club = D10+7+D10+2 = 29 = Success = recharge card from discard

Lem blasted the giant with rays of frost.  Once frozen, he shattered her with a blast of force.  Just like that, the room was once again silent.

Turn 15
Lem - BoG
Warrior of Wrath - 1 fire damage to each
Lem recharges hide armor of fire resistance to reduce to 0
Frost Ray + recharge Tiger + Valeros = D10+5+2D6+D6+D4+4 = 27 = Success
Recharge Frost Ray = Success
Check to close - Knowledge + BoG = 2D6+4 = 13 = Success

This took them back to the place that they had entered: the halls of lust.  Well, with any luck, Lem's curiosity was now sated and they could find the exit, Valeros thought.

Turn 16
Valeros - BoCalistria
Iron Cages of Lust
BoG - auto-acquire
Discard BoG explore - Necromantic Deathtrap - fail - discard D4+1 cards = 5 = ouch

They had now visited all the points of the Sihedron rune, and Lem surmised that the exit could be found in the center.  Now he just had to figure out how to get there.

Turn 17
Lem - BoNorgorber
Iron Cages of Lust
Bugbear - Holy Light + Valeros = D10+5+2D6+D4+4 = Auto-kill = Banish forever
Recharge Holy Light = Fail

Lem explained his plan to Valeros, and Valeros couldn't be more pleased to hear it.  Now that they had a destination for exiting this place, nothing would stop him from finding it.  He just hoped there would be some good fights along the way.

Turn 18
Valeros - BoG
Wand of Treasure Finding - Wand of Scorching Ray, but more importantly, shuffle that stupid deathtrap back

Lem did his best to heal the both of them with divine prayer.  Not knowing what was waiting for them at the end of this place, he felt it best not to take any chances.

Turn 19
Lem - BoIomedae
Exchange Haste for Mass Cure
Mass Cure - D4+1 to both
Lem - 5
Valeros - 3
Recharge Mass Cure - Fail
Wand of Scorching Ray - Arcane = D10+5 = 12 = Success
Discard Merchant Explore - Wand of Force Missile - Banish Forever

They were nearing what Lem claimed was the central area of this place.  He hoped the halfling was right.  Even Lem seemed tired of these endless halls.

Turn 20
Valeros - BoSarenrae
Soldier - Banish Forever - Bury Grizzled Merc

Lem had used nearly every beneficial spell in the book, literally.  He hoped that it was enough.

Turn 21
Lem - BoTorag
Exchange Fiery Weapon for Mass Cure
Mass Cure - D4+1 to both
Lem - 2
Valeros - 4
Recharge Mass Cure - Fail
Necromantic Deathtrap - Arcane + BoGozreh + Valeros BoGorum = 3D10+5 = 21 = Success

They finally reached the end of the hall.  A dead end.  Valeros wasn't buying that for a second.  Though as he was considering this, he felt a familiar tug on his mind.  He gave a half-grin and shook his head.  When were these things ever going to learn?  He reached his hand right through the wall and closed his fist around the throat of whatever was on the other side.  Wrenching it through the illusory wall, he easily snapped the neck of the vile siren that had tried to take his mind from him.

"Well, there's your way out." he said as he tossed the body aside.

Turn 22
Valeros - BoDesna
Siren - Wisdom + Lem recharge + Lem BoErastil = D4+D4+3+D4 = 11 = Success = Banished forever

Before Lem could reply a vicious blade wreathed in flame shot through the wall, nearly taking Valeros' head off.  Fortunately, Lem's tiger knocked Valeros out of the way in the split second prior to the blade connecting.  Still, the flames had singed both him and the cat.

Lem wasted no time and blasted the illusory wall with lightning.  The shriek that sounded on the other side was confirmation enough that his magic had done its job.

Turn 23
Lem - BoG
Highlady Athroxis - 1 fire damage - Lightning Bolt + Valeros = D10+5+3D6+D4+4 = 34 = Success
1 fire damage
Sihedron Medallion to reduce that to 0
Recharge Lightning Bolt - Fail 
Recharge Medallion - Success
Close check - Diplomacy + Valeros BoCalistria = 2D10+7 = 19 = Success
Location Closed

Rising to his feet, Valeros patted the tiger on the head and scratched its mane.  "Thanks, pal."

He stepped cautiously through the illusory wall and into the hub of this place.  Before him, a female giant with a similarly huge flaming weapon lie on the ground, unmoving.  Behind her, a forge of sorts sat, with a towering statue overlooking it.

Turn 24
Valeros - BoG
Runeforge Hub

Lem soon joined him and gasped at what he saw.  "A runeforge!  I've read about these!  We can use these to imbue our weapons with th-"  He was cut short by the crunching sound of the statue in the room coming to life.

"YOU!" It boomed; the same voice that had come from the corpse of Mokmurian.  This must be Karzoug. "You have destroyed my lieutenants, desecrated my halls, and stolen my weapons.  Now you think to end me?  Please.  Come then.  Come to Xin-Shalast and meet your end, or die here and now for your transgressions, I care not!"

Turn 25
Lem - BoAbadar
Runeforge Hub

With that, the statue moved to attack them. Valeros felt it was fitting to shatter the statue with the club of Mokmurian.  The statue shattered upon impact with the great club, and shards flew in all directions.  Valeros hoped that the real Karzoug put up a better fight than that.

Turn 26
Valeros - BoG
Karzoug Statue - Mokmurian’s Club + Discard a card + Charmed Red Dragon + Wand of Enervation + BoPharasma + Lem Recharge = D10+7+D10+2+D10+5+D10+D4+3 = 43 = no need to roll for wand

"So, you were saying something about imbuing weapons?" Valeros said, turning to his companion.  Lem gave a mischievous grin in response.

Scenario Victory!
Reward - Runeforged Weapons
Adventure Deck Victory!
Reward - Card Feat
Lem - Item 
Valeros - Item  

Post-Game Analysis
The finale of Adventure Deck 5 means we only have five adventures left to go!  I do find it somewhat amusing that the most terrifying creature that the pair have come across was a normal monster in the form of the Shining Child.  Seriously, have you looked that thing up?  I have.

There were parts of this scenario where Lem was dangerously close to death.  Like, no cards left in his deck dangerous.  They both got pretty banged up, that's for sure.  Next up, our heroes face off against a yeti in the snow while being haunted by some ghosts that were once cannibals, not to be confused with cannibal ghosts.  See you then!